#include <iostream>
#include <cmath>
using namespace std;
int a,b,v,angl,s,ver,hor;
int main(){
ios::sync_with_stdio(0);
while(1){
cin>>a>>b>>v>>angl>>s;
if(!(a|b|v|angl|s))
return 0;
double angle=angl*3.14159265/180;
double vx=v*cos(angle),vy=v*sin(angle);
double dx=vx*s/2,dy=vy*s/2;
if(dx<a/2)
hor=0;
else
hor=1+(dx-double(a)/2)/a;
if(dy<b/2)
ver=0;
else
ver=1+(dy-double(b)/2)/b;
cout<<hor<<' '<<ver<<endl;
}
}
#include <cmath>
using namespace std;
int a,b,v,angl,s,ver,hor;
int main(){
ios::sync_with_stdio(0);
while(1){
cin>>a>>b>>v>>angl>>s;
if(!(a|b|v|angl|s))
return 0;
double angle=angl*3.14159265/180;
double vx=v*cos(angle),vy=v*sin(angle);
double dx=vx*s/2,dy=vy*s/2;
if(dx<a/2)
hor=0;
else
hor=1+(dx-double(a)/2)/a;
if(dy<b/2)
ver=0;
else
ver=1+(dy-double(b)/2)/b;
cout<<hor<<' '<<ver<<endl;
}
}
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